Climb the ladder, push the two barrels off the ledge, and then climb down and arrange the four barrels in a straight line, in line with the bridge pathway. There are now two barrels lying on the drainge floor, and two more on the short ledge at the top of the ladder. Take the elevator down, open the sewage airlock (if it's not already open) and walk along the bottom of the now-empty drainage pool. Next to the drainage control is another room with an elevator leading further downstairs. If you could only build some sort of bridge. Unfortunately, there's still no way across to the other side. Continue to the coolant draining room and turn the valve, draining the pool. Go through the broken door and kill all the Vortigaunts and headcrabs you run into. Push the plunger, and the door will blast open. Drag the barrel over the two bare ends of the tripwire, completing the circuit. If only there was some way to blow up that door and get in the drainage control room.Įxploding the dynamite rigged to the door is one of the trickiest puzzles in the game, but can be solved fairily easily.įirst, break all the crates in the area, and find the one metal barrel left over. Around the next corner is the main turbine cooling room, and more Houndeyes.Īfter killing the Houndeyes, you'll realize there's no easy way across the deadly pool of coolant. (Optional: before heading right at the radio, you can climb the hanging ceiling grating into a vent at the end, you'll find a ventilation room with a dead soldier, some ammo.and some snarks.)Īs you round the corner past the radio, you'll find a door marked "Coolant Drainage" rigged with dynamite, but the wiring to the plunger has been severed. You'll find one more soldier next to a radio - shoot him, and take the opening to the right past the power indicator to the next level. ![]() You'll run into a half-dozen more soldiers as you cross the long walkway, pass some broken vending machines and head up a ladder. You'll ultimately need to raise this entire platform to reach the power cell charging station, but first, you'll need to activate the reserve power generator. You'll find some health packs on occasion, and be sure to pick up all the ammo the dead soldiers leave behind.Ī few rooms ahead, you'll reach a health station just outside a long platform overlooking a coolant drainage area. Take your time, and retreat when necessary. You're in for a good deal of fighting - stand back and wait for them to break through.Īs soon as the soldiers break through, hit them with everything you've got - grenades, satchels, rockets, anything you can find. After a few seconds, you'll hear some marines breaking in on the other side of the door, and then start to cut through with a blowtorch. ![]() Head back the way you came, down the lift, towards the elevator, and go over to the door with the broken keypad. This is the power cell charging station, and is your ultimate goal for this chapter - but you have a lot of work to do before you can get inside. You can't open any more of the doors up here (if you could, you'd nearly be done), but through the fence you'll see another scientist and security guard get attacked by a Vortigaunt. Kill the bullsquid, grab the dead security guard's armor, and ride the lift to the right. And wait, let me guess - I'm the only one who can go down and charge up a new one, right?
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